Thursday, 16 June 2016

6th sense technology

SixthSense is a gesture-based wearable computer system developed at MIT Media Lab by Steve Mann in 1994 and 1997 (headworn gestural interface), and 1998 (neckworn version), and further developed by Pranav Mistry (also at MIT Media Lab), in 2009, both of whom developed both hardware and software for both headworn and neckworn versions of it. It comprises a headworn or neck-worn pendant that contains both a data projector and camera. Headworn versions were built at MIT Media Lab in 1997 (by Mann) that combined cameras and illumination systems for interactive photographic art, and also included gesture recognition (e.g. finger-tracking using colored tape on the finger.

 Sixth sense technology is a perception of augmented reality concept. Like senses enable us to perceive information about the environment in different ways it also aims at perceiving information. Sixth sense is in fact, about comprehending information more than our available senses. And today there is not just this physical world from where we get information but also the digital world which has become a part of our life. This digital world is now as important to us as this physical world. And with the internet the digital world can be expanded many times the physical world. God hasn’t given us sense to interact with the digital world so we have created them like smart phones, tablets, computers, laptops, net books, PDAs, music players, and others gadgets. These gadgets enable us to communicate with the digital world around us. But we’re humans and our physical body isn’t meant for digital world so we can’t interact directly to the digital world. For instance we press keys to dial a number; we type text to search it and so on. This means for an individual to communicate with the digital world he/she must learn it. We don’t communicate directly and efficiently to the digital world as we do with the real world. The sixth sense technology is all about interacting to the digital world in most efficient and direct way. Hence, it wouldn’t be wrong to conclude sixth sense technology as gateway between digital and real world.  Before Wear Ur World (WuW) came there were other methods like speech recognition software, touch recognition etc., which empowered us with direct interfacing.
 This WuW or sixth sense device invented by Pranav Mistry is a prototype of next level of digital to real world interfacing. It comprises of a camera, a projector, a mobile cum computing device and colored sensors which are put on the fingers of a human being. The device efficiently senses the motion of the colored markers. Using them it provides us the freedom of directly interacting with the digital world. This technology enables people to interact in the digital world as if they are interacting in the real world.

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